Welcome to the blog for the ATEC 4367 Rapid Prototyping for Digital Games course. This course is meant teach students how to rapidly prototype a game in no more than a weeks worth of time using free tools available online.
Download the syllabus here
Below are the recommended tools for prototyping. They are all available for free online.
- Game Maker 8 – Drag and drop design interface that is recommended for those with little programming experience. Allows players to mess with code in a limited fashion. Well documented with many tutorials available. Free with a $25 pro version that adds features.
- Construct – Drag and drop design interface recommended for those with some programming experience. Has a module system that allows for added functionality using plug-ins. Active and helpful community. Free open source.
- Flixel – A flash library created by Adam “Atomic” Saltsman. Knowledge of Action Script is required to make games, but has several basic components built in that easy the creation process. Free open source.
- Flash Punk – Another flash library created by Chevy Ray Johnston that provides a clean framework to help with game prototyping. Like Flixel, a knowledge of Action Script is required to build games, but Flash Punk contains many of the basics to assist in game development. Free open source.
The reading assignment (How to Prototype a Game in Under 7 Days) can be found here or accessed by connecting to the atec01 server and looking under the Jacob Naasz folder