My Apologies and 1 Button

This weeks prompt is One Button. I want to see you make all kinds of fun wonderful games that only use one button. Just one. You can find the official prompt here. It is due before class begins on Monday, Oct. 17 at 7PM.

*In the name of transparency*

Those of you with a sharp eye will notice that I did not post this until 2AM on the day the prompt was due. I just wanted to take this opportunity to apologize for that over cite. I could give you an excuse about how crazy work was last week, but it would just be an excuse. I promise I will do better in the future.

Also! Please look at this article so we can discuss it in class.

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18 Responses to My Apologies and 1 Button

  1. Jonathan Buchanan says:

    all i really wanted to add was music and cat sounds, but my cat sounds didn’t want to convert and would have been annoying so i dropped it. I just couldn’t find any music that made it better, so I left it as it.

  2. Austin House says:

    Spacebar Warrior!!!!

    I felt like my last game was pretty lackluster and needed to make up for it. So I went all out with this one. Have fun, there is music too!

  3. Got mine done, was wanting to do a little more to it, but the gist of it is there.

  4. Christopher Pettit says:

    Behold! Explorerer II! that’s right…I made a sequel.

  5. Tyler Kuhlman says:

    ……………………………………..I was about 4 hours into creating my game when I went to save and CRASH. Yeah, I was pretty pissed off. I paced around my room for like 10 minutes. Luckily, I still got it done in time. It took a LOT less time to create the game the second time around.

    Introducing “Stack”

    There are 5 levels. I had planned to make more, but Construct 2 (trial) only allows up to 100 events =(


  6. Kyle Matthis says:

    Simple game with simple mechanics but only one button is used 😀


    Tank game! Left mouse button is The Button. While the button is pressed down, the tank’s gun begins to rotate up and down, and when the button is released, it fires a missile at the current angle of the gun. Your goal is the blow up the red blocks; getting one will bring the entire building down. The lighter-colored bottom blocks are invincible, don’t bother shooting at them. You win after surviving a certain amount of time. If you have volume on, that should be right about when the music ends.

  8. Zack Duffer says:

    Yay! It’s time! Who needs to control a character when you can control the flow of time around him!? 😀

    I present SmileTime Adventure!

  9. This one needs to be explained.

    This would be my first “really” failed attempt. What’s included is 2 different attempts at a game that originated from a first even more miserably failed attempt. What was intended was a game where you played an office manager. You job would be to hire people and keep them in line. But hilarity ensues when all the people you hire are crazy! Blah, blah, blah. I’m sorry for how poor this is.

    Here, I’ll shut up.

  10. John Hoffman says:

    Here is my game, Escape.

    Escape Earth’s orbit. Use the mouse button to start your ship’s thrusters. Collide with space stations to refuel.

    There is a bug that makes game not fully behave the way I want it to, but it manages to be playable.


    😥 I couldn’t get it to work. Something kept breaking it. And it wouldn’t fix again.

    ON a lighter note:

  12. Carlos Avila says:

    Press the spacebar to fire.
    Hold spacebar to make yourself invulnerable.

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