This week we’ll be looking at a somewhat different theme, Vegetation. While this theme may be a bit off the beaten path than our last few games I’m looking forward to seeing what you all produce. As usual, the games are due in the comment section by 7:15 PM next class (Oct. 11).
In addition to your game, I need each of you to complete a failure analysis assignment for your midterm. The focus of the assignment is to get you to think about the prototypes you’ve made up to this point in the semester and what you can do to improve as a game developer. To turn in this assignment, please send a copy of your paper to my email address. PLEASE pay attention to the formatting requirements and as always, please have this turned in 7:15 PM on October 11.
Finally, take a look at this list of 24 Rules that indie developer Edmund McMillen designs games by when you have some time. We will be discussing this handout two weeks from now so please be prepared.
For those interested in getting some extra credit post your game on the experimental gameplay website before the end of this month. I’ll be checking on it when they do their monthly round up and be sure to give credit where it is due.