Monthly Archives: October 2014

Prototype 6

Theme: EGA graphics 64 colors Resolution: 640 X 480 Text: 8X8 Mechanic: 26 keys on the keyboard Due: October 29nd at 4PM Filename: <Lastname>-Prot6-<title>-Gold.exe Good luck and have fun. -Dr. Christopher

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Failure Analysis Paper

Due: October 21 by midnight Format: Double spaced, 12 point – Times New Roman Think about the four prototypes that you have made so far this semester. Pick the one that you think is the worst and write a 1000 … Continue reading

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Prototype 5

Theme: EGA graphics 64 colors Resolution: 640 X 480 Text: 8X8 Mechanic: self-driven dynamic simulation Once launched your game should require no input and be self-sustaining without being repetitious. Due: October 22nd at 4PM Filename: <Lastname>-Prot5-<title>-Gold.exe Good luck and have … Continue reading

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Prototype 4

Theme: Space Ship(s) Mechanic: 1 compound statistical incident and 1 isolated statistical incident Due: October 15th at 4PM Filename: <Lastname>-Prot4-<title>-Gold.exe Good luck and have fun. -Dr. Christopher

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Prototype 3

Theme: Space Ship(s) Requirement: Momentum Due: October 8th at 4PM Filename: <Lastname>-Prot3-<title>-Gold.exe Good luck and have fun. -Dr. Christopher

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