Failure Analysis Paper

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Format: Double spaced, 12-point font

Think about the prototypes that you have made so far this semester. Pick the one that you think is the worst and write a 1000 word paper discussing why you consider it a failure.

In your paper be sure to address three things you think are good about your prototype and three that you think are bad.

Discuss why you think it is the worst and what you would change about the prototype to make it a better game.

At no point in your paper may you complain about the amount of time you had. Failure to heed this warning will result in a grade of “0” on the paper.

You may not write about a game you didn’t turn in.

File Name: <lastname>-Failure Paper.doc

Due: Friday, October 14th at 1PM

Late papers will not be accepted.

-Dr. Christopher

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15 Responses to Failure Analysis Paper

  1. Joshua A. Baadsgaard says:
  2. Charles Bickford says:

    Charles Bickford
    Failure Paper
    https://utdallas.box.com/s/tap94h2qilokdoqll3q9r9nt3hyej2or

    Note: I discuss my failure to manage my time well. However, I do not attribute my failure at all to not having enough time (especially since I know I have enough time, as I’ve made successful prototypes in the past). I hope this is acceptable.

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