Author Archives: Jacob Naasz

The End

Thank you all so much for taking this class and for making such an awesome assortment of prototypes. Grades will be posted soon and if you want any individual feedback on your prototypes or have any questions please email me … Continue reading

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Final

Your final is quickly approaching! You have less than a week to finish up your work so don’t waste any time! A small change to the final has occurred due to my work schedule getting crazy. We are no longer having class … Continue reading

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Calm Before the Storm

  There are only 10 days left until our final class and only 3 left until you need to have something to show some progress. As per usual, please put your prototype into the comments section below before class starts … Continue reading

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Happy Thanksgiving

Don’t forget you have 2 weeks left to finish your prototype. We’ll be meeting next week (November 29) to check in on your progress and talk about some questions you still have about the game industry.

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Meetings

Huzzah! You’ve made it through all eight prototypes. Now we need to sit down and discuss which of your prototypes you want to take an extra week or two and polish for your final. Please remember that you can only … Continue reading

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Consume

We’re down to the last one. Your final prototype for the semester. With a theme like consume I’m interested to see what you develop. As per usual, please turn in your prototype in the comments section by 7:15 PM on November … Continue reading

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Sequel

Sequels are as inevitable as the tides. They make entertainment industries tick and help fund new ideas by ensuring safe, easy money. Every now and then, however, sequels can out shine their originals and that’s what your goal is this … Continue reading

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